Adding a snow cape to any object in 3dsmax
Now we are going to learn how to add a snow cape in any object using a very simple trick
First of all, let’s see the object in which we are going to do this, just this strange dome:
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Now we are going to the top viewport and in the modifiers panel we are going to check the “Ignore Backfacing” box and select all the polygons we can in the top viewport, like this:
Once we are done with this, we are going to hold the Shift button and move it to the right, then we will select in the “Clone part of mesh” box, the option as object and call it snow, it will be our snow cape and it should then look like this:
Now we are going to move our snow cape, in the same position as our strange dome object, just making it a little bit above the object, so we will surely see our snow:
Now all you have to do is set a snow material that you will create. I recommend a material with a high bump level or displace, so it can give volume to your snow, and finally, you will have something like this:
Here it is! You can use this skill to apply snow in roofs, trees, cars, and anything you can think of !





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